
Annah Chronis
Post jam update is here!
- Tweaked the waves difficulties
- Increased Annah acceleration to reduce speed loss when doing sharp turn
- Increased move speed boost duration
- Increased combo chain duration
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Annah Chronis, the Time Witch, drifts between leyline nodes, anchored moments of human history. Using her Time Well to bait interdimensional Time Snatchers. She’s timeless. Her enemies are not. They eat the strands of history. She loops them into oblivion.
- If the Well take too much damage you'll go back in time, starting all over again.
- Be careful though, the number of travel is limited.
- (Annah can also go back in time by standing over the Well - leftover from a roguelite feature that has been cut)
Made in 2 days for GMTK 2025 for the theme: Loop
Note on the difficulty: "There's strenght in repetition" (the game is not balanced, sry :') )
Thanks for playing!
Controls
Movevement: WASD/Gamepad Left Joystick
Credits
- Nobuna : Programming/Game Design (https://nobuna.itch.io/)
- Niblis : Main Character/Cover (https://niblis.itch.io/)
- NDjinn : Background/Rigging (https://itch.io/profile/ndjinn)
Special Thanks
- BinaryGleam (https://itch.io/profile/binarygleam) for processing sound effects
- Astrocielo Theater(music studio) for providing sound effects
Assets
- BGM and Ambient: MusMus
- SFX: Clock Tick Tack by Iwan Gabovitch under CC-BY 3.0 License
- Original Character Model: Mochiyama - Aico
- Enemies: Meshtint Studio
- Shader: URP Toon URP
- Cloth Sim: MagicaCloth2 (not working on WebGL :') )
- VFX: Retro Arsenal
- PrimeTween
- Fonts
Softwares
- Unity 6.1 (URP, Cinemachine, Behavior, NavMesh)
- Visual Studio 2022, Git
- Autodesk Maya, 3D Coat, Photoshop
| Status | In development |
| Platforms | HTML5 |
| Authors | Nobuna, Niblis, NDjinn |
| Genre | Action |
| Made with | Unity |
| Tags | Anime, Cute, Fantasy, Female Protagonist, Game Maker's Toolkit Jam, Time Attack |

Comments
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Hello, Thanks for playing the game!
Really sorry for the frustration of the 3rd wave ^^'
For those that would just like to finish the game, I've uploaded a tweaked version on Unity Play (only change is the wave tweaked, so same bug as the itch.io version).
(But please do rate the game based on the itch.io version).